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1. A time to revisit combat - in Player Features and Ideas Discussion [original thread]
Minimal range?!?!?: Huh? What logical law of pyshics is this? So just because some guy in a "noob" ship managed to get 50m from the port side of my Big bad battleship, means I can not hit it? Umm HELLO!!!! The gun when it fires should be.... 1...
- by Captain S3 - at 2007.10.12 13:22:00
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2. Total POS Manager (Spreadsheet) - in Science and Industry [original thread]
You sure ask for alot. LOL.... The new .ods version is being uploaded to the server as we speak. Sorry if you do not like the "if" statements, or the white on white formula, they work, and it makes it easier to modify later on. If your not happy...
- by Captain S3 - at 2007.09.22 17:11:00
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3. warping roids to a gate you has construckted - in Player Features and Ideas Discussion [original thread]
I dunno the moving of roids does'nt sound like such a bad idea... Thier ultimatly just large things and a few tractor beams should be able to move one for a little bit. Using a very limited ammount of Math, assume a tractor beam is rated to oh sa...
- by Captain S3 - at 2006.09.07 10:14:00
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4. Fuel: A new concept ? - in Corporation, Alliance and Organization Discussions [original thread]
Your ship already has fuel.... Essentially your sitting in a shell of a Nuclear power plant. (Or other such power device.) This creates general output for things like, power, and engines, and sheilds. A nuclear sub as an example can run for 10 or...
- by Captain S3 - at 2006.09.07 09:26:00
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5. Insta BM's Problems with finding a solution and possible Solutions. - in Player Features and Ideas Discussion [original thread]
This of course would mean everyone would sill keep thier exsisting BM's on hand, only because they are used to using them so most for a long period of time in battle or for ease of use will continue to use them, which is part of the overall proble...
- by Captain S3 - at 2006.09.07 09:01:00
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